Dungeon News
Eric Candies (Candyman) 1981-2000
It is with a heavy heart that we announce that one of the greatest Dungeon
Warriors of all time passed away on
11-5-00. He was among the very first to officially become a Dungeon
Warrior and he was the undefeated Dungeon Champion for the years 1996-1998.
In honor of his memory, The Dungeon has added a special Candyman's
Cell to this page which contains pictures and memories for all Dungeon
Warriors to share. We thank God for the good times we've had together
and we will cherish the memory of Candyman (Eric Candies) always.....
"Zack Jones" (left), "Dungeon Master" (middle),
"Coach" and "Joshubiche" (right)
 
Dungeon Master's message:
(4-3-07)
"Let it be known that there is now a new Dungeon
Master! Zack Jones is officially the new Dungeon Master, as I am
now officially retired from The Dungeon. I will keep this page up
for historical reference and may update with more information as it comes
available. I am also pleased to announce that "The Dungeon videos"
section has been officially started! Scroll down to the bottom of
this page to view the Divx version of special Dungeon past events and more.....
(8-28-06)
"On this day, the 10 year anniversary of The
Dungeon War Gods Tournament, I want to
take this opportunity to thank all those who have help make The Dungeon
such a cool place to hang out over the years. At the same time I
would like to express my most sincere condemnation to Midway and Namco
for the utter betrayal of the arcades and game rooms across the nation
to the home system market. I condemn these big companies as traitors
to the coin-op arcades and game rooms, without which the first home system
would have never been created. From the Atari 2600 to the Playstations,
the arcades were always the first to have the newest games. There
was a time when arcades had a new game for years before it was released
for the home system. In recent years we have seen the time of a new
game going from the arcade to the home system reduced to only a few months.
Now we are seeing the arcades being cut out all together by both Midway
and Namco.
First I address Midway
who at one time made available some of the best games for the arcade, including
the Mortal Kombat series and Cruis'n series, who has completely stop making
arcade games and now only makes games for home systems. Midway has
sold out to the home system market even though some of their arcade games
from almost 10 years ago continue to remain popular and still get consistent
play. Midway's betrayal of the arcades in particular has hurt me
both professionally as well as personally. After discovering more
secrets and codes, for games like the arcade version of Mortal Kombat 4
revision 3, then any other single game room in the country we now find
ourselves with nothing worthy of our talent in the arcade market.
With the release of Mortal Kombat 5 and subsequent titles exclusively to
the home consoles, I must say I am profoundly disappointed in Midway.
Some of you can remember the historic times like the first night we played
MK4 revision 3 and we witnessed Coach find the first
two new fatalities in only a few hours of play! In those days
great Dungeon Warriors like Candyman and IDL would come to The Dungeon
and spend the whole day making record times and fighting it out on the
newest fighting games in the famous Dungeon Tournaments, which were know
all over the country and the world via the internet. Now we see only
the occasional Namco release, which brings me to my next subject.
Last, but certainly
not least, I must address the treachery of Namco which is now apparently
guilty of the same betrayal of the arcades to the home systems. Before
Midway announced it would no long be producing arcade games, Midway started
cutting the time between a game's arcade release to the home system release
shorter and shorter. For someone who runs an arcade, like myself,
this became a bigger and bigger problem. An arcade operator's profit
is cut almost in half when most new games, like a fighting game, get released
on the home systems. In the case of Namco, the most significant example
of this was the release of Tekken 5. I first heard about Tekken 5
in early November 2004 and was skeptical about it when I heard the home
version of the game was already in the works. Nevertheless, I called
my distributor to place an order. For the first time in the history
of the series, Namco refused to release this title in kit form and only
offered it as a full machine purchase with a whopping price tag of almost
$8,000.00 which is twice the amount of the cost to purchase an average
new machine. I was told that a kit version may or may not become
available 1-2 months after the game's release. If that wasn't bad
enough, the home version release was only 2 and a half months after the
arcade release which meant that anyone who purchased the machine only had
2 months of revenue to try and pay off the tremendous price tag and make
a profit. I can tell you from experience that most machines take
five times that long to show a profit and that is if it is a standard price
of 3-4 thousand dollars. At almost eight grand, I knew it was not
a wise investment so needless to say I refused to buy it. Not to
mention my previous experience with Tekken 4 which did rather poorly compared
to Tekken 3 overall. After Tekken 4 was released on the home system
my Tekken Tag Tournament was making more money than my Tekken 4 so I moved
it to another location. Then more recently I looked into getting
Soul Calibur 3 only to find out that it, like Midway's Mortal Kombat 5,
was only going to be released on the home system. Now that brings
us to my latest investigation, Tekken 6. Here is a quote taken straight
from gamespot.com this morning
referring to the latest news on Tekken 6: We catch another brief
glimpse of the next installment in Namco's hit fighting game series at
Sony's press conference, coming exclusively to the PS3. As
you can see, once again the arcades and game rooms get left out.
In closing I would
like to say I hope some new company steps up and releases new games for
the arcade that are worth playing like the games released in the 80s and
90s. Do not look for it to happen with Midway or Namco. Until
then, I guess you can always look back here on this page and remember all
the good times we had before the big game companies turned their backs
on us.....
(3-27-04)
"Once again, it is with a heavy heart that
I must announce the loss of another outstanding member of our group: Josh
(Joshubiche) Kidwell. He passed away on 3-19-04 in a traffic accident.
I have added a special Joshubiche's Cell
which will have pictures from the video of last year's tournament......
(9-16-06) "Lord of the Rings", the one pinball to rule them all, is
now at home in The Dungeon!!!
Arrival date: 9-15-06
(3-23-06) "Ultracade" has many new games now, including the original
"Mortal Kombat"!

(3-13-04) "Prex 3" is now in "The Dungeon" at "Creole Lanes"!!!
(2-9-03) "The House of the Dead 3" is now in The Dungeon at "Creole
Lanes"!!!
(11-21-03) "Ms. Pacman/Galaga class reunion" is now at "Creole Lanes".
(original "Pacman" code = U,U,U,D,D,D,L,R,L,R,L at selection screen)
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